In chatting with fans of Tracker, I’ve been asked about the magic of the setting and I’ve ended up adjusting some parts of the magic system since I originally detailed it here https://kethricwilcox.com/2015/01/.
Here’s the original chart of magic by color:
Gold – Miracles, true Creation (Legendary magic)
Silver – Offensive Combat magic/adapted to defense
Ebony – Defensive magic/Corrupted into Offensive
Ruby – Fire magic
Sapphire – Cold or snow magic noted for healing
Emerald – plant magic/life energy limited healing
What has changed since then is the addition of Amethyst magic and some adjustments to the powers of Sapphire and Emerald magic. So the new chart of magic looks like this:
Gold – Miracles, true Creation (Legendary magic) – No living mages of this color.
Silver – Offensive Combat magic/adapted to defense
Ebony – Defensive magic/Corrupted into Offensive Amethyst – Air magic – the power to lift and move objects – Mages of this color are though to be lost. Ruby – Fire magic
Sapphire – Water magic – noted for limited healing
Emerald – Earth magic – using the life energy of the world a mage can heal most injuries.
Amethyst mages/witches are very rare during the time of the stories in the Silver Hunter Trilogy and the talent is thought to have been lost during the last great mage war along with Gold magic. Amethyst magic will make an appearance in book three of the trilogy, Hunter.
Look for book two, Witch to be released in July and for book three, Hunter to be released in December.
Happy Tracking,
Kethric Wilcox
